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Yeti Technology

Mobile

Native Android Development in Kotlin

Native Android apps built in Kotlin and Jetpack Compose, tuned for the real spread of devices your users carry. From Play Store release to managed enterprise fleets.

Native Android is the right choice when your app depends on hardware, background work, or the sheer diversity of the Android device ecosystem. Building well here means Kotlin and Jetpack done properly, plus a hard look at how the app behaves on older OS versions, low-end hardware and constrained networks. We build Android apps that hold up across that range and slot into enterprise device management where you need it.

Wide device reach

with an app tested across real, representative Android hardware

Managed rollout

via Play testing tracks or private enterprise distribution

Maintainable code

on the current Kotlin and Jetpack stack Google supports

Modern Android with Kotlin and Jetpack

We build on the current Android stack: Kotlin, Jetpack Compose for UI, coroutines and Flow for async work, and the Jetpack libraries for navigation, storage and lifecycle. This is the toolset Google actively invests in, which keeps the app maintainable and hirable as your team changes. We follow the recommended architecture so responsibilities stay clear.

  • Kotlin with coroutines and Flow for structured concurrency
  • Jetpack Compose for declarative, testable UI
  • Room, DataStore and WorkManager for storage and background work
  • Recommended architecture with a clear data and domain split

Built for device and OS fragmentation

Android runs on an enormous range of devices, OS versions and screen sizes, and an app that only works on a flagship phone is not finished. We set sensible minimum SDK levels, test across representative hardware, and handle the runtime permissions, background execution limits and battery constraints that vary between manufacturers. That is where most native Android quality problems actually live.

  • Support strategy for older OS versions and low-end hardware
  • Runtime permissions and scoped storage handled correctly
  • Background work that survives OEM battery restrictions
  • Adaptive layouts for phones, tablets and foldables

Enterprise devices and managed fleets

Many Android deployments are internal: rugged handhelds, kiosks, point-of-sale units or logistics scanners managed through an EMM. We build for Android Enterprise, managed configuration and dedicated or kiosk modes, and we handle private distribution so your fleet updates cleanly without touching the public store.

  • Android Enterprise with managed configuration
  • Dedicated device and kiosk lockdown modes
  • Private app distribution through managed Google Play
  • Integration with your EMM or MDM platform

Release, signing and quality gates

We automate builds and manage app signing through Play App Signing, then use staged and internal testing tracks so releases roll out safely. Crash reporting and vitals monitoring feed back into the backlog. The aim is a release process that is predictable and a quality bar you can see.

Frequently asked questions

Do you build with Jetpack Compose or the older View system?
We build new UI in Jetpack Compose, which is now Google's recommended approach and keeps code more concise and testable. For existing apps on the View system, Compose interoperates cleanly, so we can introduce it incrementally rather than forcing a rewrite. The right path depends on the state of your current codebase.
Can you deploy to managed enterprise devices instead of the public Play Store?
Yes. We build for Android Enterprise and distribute privately through managed Google Play, including managed configuration and dedicated or kiosk device modes. This suits rugged handhelds, point-of-sale terminals and field devices where you need locked-down, centrally managed rollout.
How do you handle the huge range of Android devices?
We agree a minimum supported OS and device tier up front based on your users, then test against representative hardware rather than only a flagship phone. We pay particular attention to background execution limits and battery optimisation, which differ between manufacturers and are the most common source of real-world Android bugs.

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